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Majin Buu // Majin Buu, Ability Absorber [BT6-028]
Majin Buu // Majin Buu, Ability Absorber [BT6-028]
Vendor: Dragon Ball Super
Product Type : Dragon Ball Super Single
| Set: | Destroyer Kings |
| Era: | Majin Buu Saga |
| Rarity: | Uncommon |
| Game character: | Majin Buu |
| Color: | Blue |
| Energy color cost: | null |
| Card type: | Leader |
[Auto] When this card attacks, draw 1 card.
[Activate: Main] [Once per turn] [Burst 3] (You must place the top 3 cards of your deck in your Drop Area to activate this skill.) Choose 1 of your energy : You may place the chosen energy in your Drop Area. If you do, choose up to 1 "Majin Buu" card in your Drop Area and add it to your energy in Rest Mode.
[Awaken] When your life is at 4 or less : You may draw 1 card, then choose up to 1 of your energy, switch it to Active Mode, and flip this card over.
Majin Buu, Ability Absorber
[Permanent] You can't send cards from Drop Areas to Warps.
[Auto] [Sparking 7] (This skill takes effect when you have 7 or more cards in your Drop Area.) When this card attacks, draw 1 card, and this card gets +5000 power for the duration of the turn.
[Activate: Main] [Once per turn] Choose 1 of your energy : You may place the chosen energy in your Drop Area. If you do, choose up to 1 "Majin Buu" card in your Drop Area, and add it to your energy in Rest Mode.
Final Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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