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Sorcerer Class [Dungeons & Dragons: Adventures in the Forgotten Realms]
![Sorcerer Class [Dungeons & Dragons: Adventures in the Forgotten Realms]](http://finalround.games/cdn/shop/products/39e64d68-bda8-5c16-a053-f18441ec662d_1ba4dbdd-1ca8-4ffa-acfd-1d8195c19e1d_1000x1000.jpg?v=1636503934)
Sorcerer Class [Dungeons & Dragons: Adventures in the Forgotten Realms]
Vendor: Magic: The Gathering
Product Type : MTG Single
Set: | Dungeons & Dragons: Adventures in the Forgotten Realms |
Type: | Enchantment — Class |
Rarity: | Rare |
Cost: | {U}{R} |
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
{U}{R}: Level 2
Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
{3}{U}{R}: Level 3
Whenever you cast as instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Final Grading Guide

Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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